In this release, there have been several changes:
- IP and hardware addresses can now be handled easily. Instead of using pointers or integral values to represent them, there's now a class which abstract each of them, making it easy to create them from their string representations, and compare them. You can now use hardware addresses as keys inside std::maps, or insert them in std::sets.
- Added support for big endian architectures. We've worked hard to make sure every getter, setter and function available handles endianness correctly. Now you can create tools and run them on both little and big endian architectures, without worrying about it.
- Generalized and simplified some interfaces. The Sniffer class required you to inherit a class from an AbstractSnifferHandler just to perform a call to Sniffer::sniff_loop. Now this function takes a template functor argument and calls it every time a new packet is sniffed off the wire, making your life a lot easier.
- Network interfaces used to be handled internally by each PDU. Classes would usually take a std::string, look up the corresponding interface index and store it, and also provide overloads that took directly the integral index. Now there's a NetworkInterface class which does this job internally. So PDUs now take objects of this type rather than providing several overloads(which in cases like the Dot11 class hierarchy, reduces the boilerplate code significantly).
- You can now follow TCP streams on the fly. There's a TCPStreamFollower class that sniffs packets(either from a network interface or a pcap file), and reassembles TCP streams, executing a callback whenever there's data available.
- We're planning to allow decrypting any 802.11 encrypted data frame on the fly. In this release, by providing tuples (bssid, password), you can decrypt WEP-encrypted frames while sniffing, in a completely transparent way. I'll soon add an example in the libtins website on how to do that.
- We've added support for some new PDUs: Null/Loopback, IEEE 802.3, LLC and DNS.
- You can now read and write pcap files, using a very simple interface.
- Finally, there's been a huge refactoring on the entire code. Code has been RAII'd a lot. There are less pointers moving around, more automatic storage objects and references.